Friday, 15 March 2013

Gunstorm Rules on the way at last

The pocketmod format, for those who have not heard of it, was originally conceived as a cheap recyclable alternative to the PDA/Palm Pilot.
It's essentially a way of folding a piece of paper into a handy sized booklet. There is a growing movement in the print and play/indy RPG community focussed on releasing game materials in this format. Why have I adopted it?

First of all, 8 pages is very limiting. If there's anything that gets me firing on all cylinders it's a limitation. Thus I got these rules knocked out in four evenings... Something I would never have managed with an unlimited format.

Secondly, it's a great size for my gaming and it's very easy to print! No binding or printing lots of pages.. Just one page and one cut.... Book. I love it.

I'm about to take the rules for a spin. They are based on mechanics from two different skirmish systems, with a completely new mechanic of my own thrown into the mix. If it works out I will draw a cover and release this thing.

More news as it happens!

34 comments:

  1. I'm still not settled on the name either. Maybe I should stick with Gut Check.

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  2. Is this the 'John Woo/Max Payne' game you have mentioned working on some time ago? Looking forward to reading more about the rules!

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    1. Its got some elements from that idea, but has moved on from my first attempts at crazy dice mechanics. There will be a verdict this weekend one way ir the other, but my confidence is high!

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  3. Guts & Guns.
    I hope you finish this game. I want to try it :)

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    1. Thats a good one Javier! The rules, force builder and generic tactical stunts are all finished... Just gotta test a bit!

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  4. I like everything about what you are doing. Small compact rules both in content and size. Down and Dirty.

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    1. For me, solo rules need to be interesting, but not weighed down by procedure. I like some room for narrative too.

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  5. Looking foreward too this, I'm always interested in quick play solo rules.

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    1. Quick prep is as important to me as quick play.. Hopefully this set will provide both.

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  6. One of these days, I'm going to give Gut Check a try. I am looking forward to these new rules.

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    1. Chris, if I'm honest I'd say pass on the original Gut Check and try these in the weeks to come. I am positive it will be a better experience, and it won't be half-finished!

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  7. Wonderful news. Awaiting the sweat of your brow to appear in print!

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    1. Thanks Jay, I have my fingers and toes crossed for this latest effort!

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  8. Dude, it's a grand idea, I have been beating my head over a number of design projects and this might be the answer...

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    1. 8 pages really forces you to make some proper decisions! Plus it's easy as pie to both use and distribute.

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  9. I like the title Gunstorm, says what it is.

    I look forward to reading it. I'm developing my own rules right now too.

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    1. Thanks Angus, I will have a report tomorrow :)

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  10. I'm excited to read them!

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    1. OK, on to the playtesting... I'm all pumped up now!

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  11. Being mostly a solo gamer, can I add my name to the eagerly waiting minions, please? I would certainly like to give 'em a try! Simple is my middle name! (Or is that just what people call me?)

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    1. Of course GR, I just got done playtesting for the day. I have a few things to tweak, but the overall system held up pretty well. Stay tuned for a release this week!

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  12. A new, compact, solo game system!? Add me to the list of people waiting for more news and release too :)

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    1. It worked pretty well Ricardo, needs a little more refining... Mainly to get the play time down. It took too long the way it is now, but I know how to tackle this already. Glad you're interested!

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  13. Looking forward to seeing the rules. Will the mechanics be somewhat similar ton Gut Check? I liked GC overall.

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    1. It's quite a different beast from GC, not least because it actually has a working force builder! ;)
      I think a lot of the lessons Iearned while making GC have been passed on to this game in principle though.

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  14. Did any of your solo skirmish RPG notes make it thru to this project?
    I really liked the way they could be used to tie the different battles together.

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  15. The fold-up format is nice. I love the concept of well-designed print-and-play components. Looking forward to the release, especially interested to read your force builder rules...

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  16. The fold-up format is nice. I love the concept of well-designed print-and-play components. Looking forward to the release, especially interested to read your force builder rules...

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