I'm up to my neck in the Throwdown rules development at the moment and now that the combat rules are in place (hooray!) the next step is scenarios. I'm planning to include some typical wargame scenarios people can use with their existing terrain collections, but new for Throwdown is my exciting new "Dynamic Mission System" which uses a handful of special pieces to create a random close-quarters mission "on the fly".
Although the D.M.S is focussed on a very small commitment from the player to getting into the action (a core concept in Throwdown) it does require the occasional door that can be open or closed... This is easily done with a counter or somesuch, but I thought I'd try my hand at building a working doorway from stuff I had lying around...
I used some plasticard, some scrap foamcore (the black kind) and a couple of spare vents I got from GZG or the scene (I don't remember) plus copydex glue and an xacto knife.
I cut the two sides of the wall to length and sliced an identical doorway hole in each one. I then peeled off the paper on one side from each piece, so that the card sides faced "in" and the naked foam faced out.
I cut out a frame from thin plasticard as I messed up the edges of the door a bit. Next I cut thin stips of plasticard to act as "runners" allowing me to slide a plasticard door in from the top. Two identical runners went on the ends to plug the gaps and make sure the thickness stayed even.
All glued together, I based the wall and began carving/scoring the exposed foam surface with my knife and a pencil. I also added the metal bits to make it bit more interesting. Finally, I topped it off with a rectangle of plasticard with a hole cut out for the door to slip through.
Voila, one working doorway in a wall section! Next I will decorate the base and paint it.
Thanks for looking!